Trophy is called a “hardkill” system (as opposed to “softkill”, a system that accomplishes its mission by jamming or distracting the threat), and Trophy offers 360-degree coverage. That’s especially useful on main battle tanks, which concentrate their thickest armor to the front of the tank, leaving their flanks and rear surfaces vulnerable. Trophy is also effective against high-angle threats, rockets and missiles aimed from aircraft and helicopters. It can even engage multiple incoming threats.
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